Combat Phases
● Defender strikes first then followed by the attacker. If the defender dies during the attacker's phase, the combat ends and the attacker is victorious.
● For each character a strength value is calculated. This is based on the attack and defense values of their avatars.
Considering base hitpoint, attack and defense values of
Variable | Base Value | Max Value |
Attack | 100 | 200 |
Defense | 100 | 200 |
Hitpoints | 100 | 200 |
The expected hit to kills for different match-ups
Match-up Calculator |
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Att Strength | Def Strength | Attacker Damage | Defender Damage |
10 | 100 | 8.8047 | 63.2456 |
20 | 100 | 9.6451 | 44.7214 |
40 | 100 | 11.5741 | 31.6228 |
60 | 100 | 13.8889 | 25.8199 |
80 | 100 | 16.6667 | 22.3607 |
100 | 100 | 20.0000 | 20.0000 |
120 | 100 | 24.0000 | 18.2574 |
140 | 100 | 28.8000 | 16.9031 |
160 | 100 | 34.5600 | 15.8114 |
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