Combat Phases

● Defender strikes first then followed by the attacker. If the defender dies during the attacker's phase, the combat ends and the attacker is victorious.

● For each character a strength value is calculated. This is based on the attack and defense values of their avatars.

Considering base hitpoint, attack and defense values of

Variable

Base Value

Max Value

Attack

100

200

Defense

100

200

Hitpoints

100

200

The expected hit to kills for different match-ups

Match-up Calculator

Att Strength

Def Strength

Attacker Damage

Defender Damage

10

100

8.8047

63.2456

20

100

9.6451

44.7214

40

100

11.5741

31.6228

60

100

13.8889

25.8199

80

100

16.6667

22.3607

100

100

20.0000

20.0000

120

100

24.0000

18.2574

140

100

28.8000

16.9031

160

100

34.5600

15.8114

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