# Combat Phases

●      Defender strikes first then followed by the attacker. If the defender dies during the attacker's phase, the combat ends and the attacker is victorious.

●      For each character a strength value is calculated. This is based on the attack and defense values of their avatars.

Considering base hitpoint, attack and defense values of

| Variable  | Base Value | Max Value |
| --------- | ---------- | --------- |
| Attack    | 100        | 200       |
| Defense   | 100        | 200       |
| Hitpoints | 100        | 200       |

The expected hit to kills for different match-ups

| Match-up Calculator |              |                 |                 |
| ------------------- | ------------ | --------------- | --------------- |
| Att Strength        | Def Strength | Attacker Damage | Defender Damage |
| 10                  | 100          | 8.8047          | 63.2456         |
| 20                  | 100          | 9.6451          | 44.7214         |
| 40                  | 100          | 11.5741         | 31.6228         |
| 60                  | 100          | 13.8889         | 25.8199         |
| 80                  | 100          | 16.6667         | 22.3607         |
| 100                 | 100          | 20.0000         | 20.0000         |
| 120                 | 100          | 24.0000         | 18.2574         |
| 140                 | 100          | 28.8000         | 16.9031         |
| 160                 | 100          | 34.5600         | 15.8114         |
